00001 00002 // Copyright 2004, SenseGraphics AB 00003 // 00004 // This file is part of H3D API. 00005 // 00006 // H3D API is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // H3D API is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with H3D API; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 // 00020 // A commercial license is also available. Please contact us at 00021 // www.sensegraphics.com for more information. 00022 // 00023 // 00027 // 00029 #ifndef __DIRECTIONALLIGHT_H__ 00030 #define __DIRECTIONALLIGHT_H__ 00031 00032 #include "X3DLightNode.h" 00033 #include "SFVec3f.h" 00034 00035 namespace H3D { 00036 00055 class H3DAPI_API DirectionalLight : public X3DLightNode { 00056 public: 00057 00059 DirectionalLight( Inst< SFNode > _metadata = 0, 00060 Inst< SFFloat> _ambientIntensity = 0, 00061 Inst< SFColor> _color = 0, 00062 Inst< SFFloat> _intensity = 0, 00063 Inst< SFBool > _on = 0, 00064 Inst< SFVec3f> _direction = 0 ); 00065 00067 virtual void enableGraphicsState(); 00068 00077 auto_ptr< SFVec3f > direction; 00078 00080 static H3DNodeDatabase database; 00081 }; 00082 } 00083 00084 #endif
1.4.5