FillProperties.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __FILLPROPERTIES_H__
00030 #define __FILLPROPERTIES_H__
00031 
00032 #include "X3DAppearanceChildNode.h"
00033 #include "SFColor.h"
00034 #include "SFInt32.h"
00035 
00036 namespace H3D {
00037 
00074   class H3DAPI_API FillProperties : public X3DAppearanceChildNode {
00075   public:
00076     
00078     FillProperties( Inst< DisplayList > _displayList = 0,
00079                     Inst< SFBool      >  _filled     = 0,
00080                     Inst< SFColor     >  _hatchColor = 0,
00081                     Inst< SFBool      >  _hatched    = 0,
00082                     Inst< SFInt32     >  _hatchStyle = 0,
00083                     Inst< SFNode      >  _metadata   = 0 );
00084 
00089     virtual void preRender() {
00090       glPushAttrib( GL_POLYGON_BIT | GL_LIGHTING_BIT | GL_CURRENT_BIT );
00091     }
00092 
00096     virtual void postRender() {
00097       glPopAttrib();
00098     }
00099 
00101     virtual void render();
00102 
00106     virtual string defaultXMLContainerField() {
00107       return "fillProperties";
00108     }
00109     
00117     auto_ptr< SFBool  >  filled;
00118 
00124     auto_ptr< SFColor >  hatchColor;
00125 
00132     auto_ptr< SFBool  >  hatched;
00133 
00142     auto_ptr< SFInt32 >  hatchStyle;
00143     
00145     static H3DNodeDatabase database;
00146   };
00147 }
00148 
00149 #endif

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