FitToBoxTransform.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __FITTOBOXTRANSFORM_H__
00030 #define __FITTOBOXTRANSFORM_H__
00031 
00032 #include "MatrixTransform.h"
00033 
00034 namespace H3D {
00035 
00054 
00055   class H3DAPI_API FitToBoxTransform : public MatrixTransform {
00056   public:
00071     class SFMatrix4f: public TypedField< MatrixTransform::SFMatrix4f,
00072     Types< SFVec3f, SFVec3f,
00073     SFBound, SFBool, SFBool > > {
00075       virtual void update();
00076     };
00077 
00078 
00080     FitToBoxTransform( 
00081                       Inst< MFChild            > _addChildren        = 0,
00082                       Inst< MFChild            > _removeChildren     = 0,
00083                       Inst< MFChild            > _children           = 0,
00084                       Inst< SFNode             > _metadata           = 0,
00085                       Inst< SFBound            > _bound              = 0,
00086                       Inst< SFVec3f            > _bboxCenter         = 0,
00087                       Inst< SFVec3f            > _bboxSize           = 0,
00088                       Inst< SFTransformedBound > _transformedBound   = 0,
00089                       Inst< SFMatrix4f         > _matrix             = 0,
00090                       Inst< SFVec3f            > _boxSize            = 0,
00091                       Inst< SFVec3f            > _boxCenter          = 0,
00092                       Inst< SFBool             > _uniformScalingOnly = 0,
00093                       Inst< SFBool             > _active             = 0 );
00094 
00102     auto_ptr< SFVec3f >  boxSize;
00103     
00110     auto_ptr< SFVec3f >  boxCenter;
00111 
00119     auto_ptr< SFBool  >  uniformScalingOnly;
00120     
00128     auto_ptr< SFBool  >  active;
00129 
00131     static H3DNodeDatabase database;
00132   };
00133 }
00134 
00135 #endif

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