00001 00002 // Copyright 2004, SenseGraphics AB 00003 // 00004 // This file is part of H3D API. 00005 // 00006 // H3D API is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // H3D API is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with H3D API; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 // 00020 // A commercial license is also available. Please contact us at 00021 // www.sensegraphics.com for more information. 00022 // 00023 // 00027 // 00029 #ifndef __H3DSCRIPTNODE_H__ 00030 #define __H3DSCRIPTNODE_H__ 00031 00032 #include "X3DChildNode.h" 00033 #include "X3DUrlObject.h" 00034 00035 namespace H3D { 00036 00039 struct H3DAPI_API H3DScriptNode : public X3DChildNode, 00040 public X3DUrlObject { 00041 00042 // Constructor 00043 H3DScriptNode( Inst< MFString > _url = 0 ); 00044 00045 00046 // Standard node functions: 00047 // Script interfacing functions, implemented as pure virtuals, to 00048 // be implemented for each specifc scripting language 00049 00050 virtual void initialiseParser() { 00051 name = getInstanceName(); 00052 }; 00053 00054 virtual string getInstanceName() { 00055 ostringstream namestr; 00056 namestr << "H3DScriptNode_" << this; 00057 return namestr.str(); 00058 }; 00059 00060 virtual void loadScript( const string &url ) = 0; 00061 00062 virtual Field* lookupField( const string &name ) = 0; 00063 00065 static H3DNodeDatabase database; 00066 }; 00067 } 00068 00069 #endif
1.4.5