00001 00002 // Copyright 2004, SenseGraphics AB 00003 // 00004 // This file is part of H3D API. 00005 // 00006 // H3D API is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // H3D API is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with H3D API; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 // 00020 // A commercial license is also available. Please contact us at 00021 // www.sensegraphics.com for more information. 00022 // 00023 // 00027 // 00029 #ifndef __HAPTICFORCEFIELD_H__ 00030 #define __HAPTICFORCEFIELD_H__ 00031 00032 #include "HapticForceEffect.h" 00033 00034 namespace H3D { 00036 class H3DAPI_API HapticForceField: public HapticForceEffect { 00037 public: 00039 HapticForceField( const H3D::ArithmeticTypes::Matrix4f & _transform, 00040 const Vec3f &_force, 00041 bool _interpolate ): 00042 HapticForceEffect( _transform, _interpolate ), 00043 force( _force ) {} 00044 00046 EffectOutput virtual calculateForces( const EffectInput &input ) { 00047 return EffectOutput( transform.getRotationPart() * force ); 00048 } 00049 00050 protected: 00051 Vec3f force; 00052 }; 00053 } 00054 00055 #endif
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