LoadSensor.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __LOADSENSOR_H__
00030 #define __LOADSENSOR_H__
00031 
00032 #include "X3DNetworkSensorNode.h"
00033 #include "X3DUrlObject.h"
00034 #include "MFNode.h"
00035 #include "SFTime.h"
00036 #include "SFFloat.h"
00037 
00038 namespace H3D {
00039 
00044   class H3DAPI_API LoadSensor : public X3DNetworkSensorNode {
00045   public:
00046     
00047     typedef TypedMFNodeObject< X3DUrlObject > MFUrlObject;  
00048 
00050     LoadSensor( Inst< SFBool > _enabled  = 0,
00051                 Inst< SFNode > _metadata = 0,
00052                 Inst< SFBool > _isActive = 0,
00053                 Inst< SFTime > _timeOut  = 0,
00054                 Inst< MFUrlObject > _watchList = 0,
00055                 Inst< SFBool > isLoaded = 0,
00056                 Inst< SFTime > loadTime = 0,
00057                 Inst< SFFloat > progress = 0 );
00058 
00059 #ifdef USE_HAPTICS
00060     virtual void traverseSG( TraverseInfo &ti );
00061 #endif
00062 
00063     auto_ptr< MFUrlObject > watchList;
00064     auto_ptr< SFTime  > timeOut;
00065     auto_ptr< SFBool  > isLoaded;
00066     auto_ptr< SFTime  > loadTime;
00067     auto_ptr< SFFloat > progress;
00068 
00069     static H3DNodeDatabase database;
00070   protected:
00071     bool loading_last_loop;
00072     bool finished_loading;
00073     TimeStamp activation_time;
00074 
00075   };
00076 }
00077 
00078 #endif

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