MFString.h

00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00024 //
00025 //
00027 #ifndef __MFSTRING_H__
00028 #define __MFSTRING_H__
00029 
00030 #include "MField.h"
00031 
00032 namespace H3D {
00033 
00034   // template specializations in order to get nicer type printouts.
00035   template<>
00036   inline string MFieldBase< string >::classTypeName() { return "MFString"; }
00037 
00040   class H3DAPI_API MFString: public MField< string > {
00041   public:
00042     MFString(){}
00043     MFString( size_type sz ): MField< string >( sz ){}
00044     inline virtual string getValueAsString( const string& separator = " " ) {
00045       stringstream s;
00046       const vector< string > &v = getValue();
00047       if( v.size() == 0 )
00048         return "";
00049       unsigned int i;
00050       for( i = 0; i < v.size() - 1; i++ )
00051         s << "\"" << v[i] << "\"" << separator;
00052       s << "\"" << v[i] << "\"";
00053       return s.str();
00054     }
00055     virtual X3DTypes::X3DType getX3DType() { return X3DTypes::MFSTRING; }
00056   };
00057 }
00058 
00059 #endif
00060 

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