MultiTexture.h

Go to the documentation of this file.
00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __MULTITEXTURE_H__
00030 #define __MULTITEXTURE_H__
00031 
00032 #include <iostream>
00033 #include "X3DTextureNode.h"
00034 #include "DependentNodeFields.h"
00035 #include "SFFloat.h"
00036 #include "SFColor.h"
00037 #include "MFString.h"
00038 
00039 namespace H3D {
00064   class H3DAPI_API MultiTexture : public X3DTextureNode {
00065   public:
00066     
00069     typedef DependentMFNode< X3DTextureNode, 
00070                              FieldRef< H3DDisplayListObject,
00071                                        H3DDisplayListObject::DisplayList,
00072                                        &H3DDisplayListObject::displayList >,
00073                              true >
00074     MFTexture;
00075 
00077     MultiTexture( 
00078                  Inst< DisplayList > _displayList = 0,
00079                  Inst< SFFloat  >  _alpha    = 0,
00080                  Inst< SFColor  >  _color    = 0,
00081                  Inst< MFString >  _function = 0,
00082                  Inst< SFNode   >  _metadata = 0,
00083                  Inst< MFString >  _mode     = 0,
00084                  Inst< MFString >  _source   = 0,
00085                  Inst< MFTexture >  _texture = 0 );
00086 
00088     virtual void render();
00089 
00091     virtual void enableTexturing();
00092 
00094     virtual void disableTexturing();
00095 
00101     auto_ptr< SFFloat >  alpha;
00102     
00108     auto_ptr< SFColor >  color;
00109 
00115     auto_ptr< MFString >  function;
00116 
00121     auto_ptr< MFString >  mode;
00122 
00127     auto_ptr< MFString >  source;
00128 
00134     auto_ptr< MFTexture >  texture;
00135 
00137     static H3DNodeDatabase database;
00138 
00139   };
00140 }
00141 
00142 #endif

Generated on Thu Aug 24 12:38:33 2006 for H3D API by  doxygen 1.4.5