NurbsCurve2D.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __NURBSCURVE2D_H__
00030 #define __NURBSCURVE2D_H__
00031 
00032 #include "X3DNurbsControlCurveNode.h"
00033 #include "SFInt32.h"
00034 #include "MFDouble.h"
00035 #include "SFBool.h"
00036 
00037 namespace H3D {
00038 
00047 
00048   class H3DAPI_API NurbsCurve2D : 
00049     public X3DNurbsControlCurveNode {
00050   public:
00051 
00053     NurbsCurve2D( Inst< SFNode   > _metadata             = 0,
00054                                                                         Inst< MFVec2d  > _controlPoint = 0,
00055                                                                         Inst< SFInt32    > _tessellation = 0,
00056                                                                         Inst< MFDouble > _weight                         = 0,
00057                                                                         Inst< MFDouble > _knot                           = 0,
00058                                                                         Inst< SFInt32    > _order                                = 0,
00059                                                                         Inst< SFBool     > _closed                       = 0 );
00060 
00071     auto_ptr< SFInt32 > tessellation;
00072 
00085     auto_ptr< MFDouble >  weight;
00086 
00099     auto_ptr< MFDouble >  knot;
00100 
00114     auto_ptr< SFInt32 >  order;
00115 
00122     auto_ptr< SFBool >  closed;
00123 
00125     static H3DNodeDatabase database;
00126   };
00127 }
00128 
00129 #endif

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