NurbsTextureCoordinate.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __NURBSTEXTURECOORDINATE_H__
00030 #define __NURBSTEXTURECOORDINATE_H__
00031 
00032 #include "X3DGeometricPropertyNode.h"
00033 #include "MFVec2f.h"
00034 #include "MFFloat.h"
00035 #include "SFInt32.h"
00036 #include "MFDouble.h"
00037 #include "GL/glew.h"
00038 
00039 namespace H3D {
00040 
00060 
00061         // according to the X3D standard NurbsTextureCoordinate should inherit 
00062         // from X3DNode so we cheat here to make it easier in 
00063         // NurbsTextureCoordinate.
00064   class H3DAPI_API NurbsTextureCoordinate : 
00065     public X3DGeometricPropertyNode {
00066   public:
00067 
00069                 void renderTexForNurbs( GLUnurbsObj *nurbs_object );
00070 
00072                 ~NurbsTextureCoordinate(){ 
00073                         if(u_knots != NULL ) 
00074                                 delete [] u_knots;
00075                         if(v_knots != NULL ) 
00076                                 delete [] v_knots;      
00077                         if(withWeights != NULL ) 
00078                                 delete [] withWeights;}
00079 
00081     NurbsTextureCoordinate(                      Inst< SFNode   >  _metadata            = 0,
00082                                  Inst< MFVec2f  > _controlPoint = 0,
00083                                  Inst< MFFloat  > _weight                               = 0,
00084                                  Inst< SFInt32  > _uDimension           = 0,
00085                                  Inst< SFInt32  > _vDimension           = 0,
00086                                  Inst< MFDouble > _uKnot                                = 0,
00087                                  Inst< MFDouble > _vKnot                                = 0,
00088                                  Inst< SFInt32  > _uOrder                               = 0,
00089                                  Inst< SFInt32  > _vOrder                               = 0 );
00090 
00094     virtual string defaultXMLContainerField() {
00095       return "texCoord";
00096     }
00097 
00109     auto_ptr< MFVec2f >  controlPoint;
00110 
00123     auto_ptr< MFFloat > weight;
00124 
00131     auto_ptr< SFInt32  >  uDimension;
00132 
00139     auto_ptr< SFInt32  >  vDimension;
00140 
00146     auto_ptr< MFDouble >  uKnot;
00147 
00153     auto_ptr< MFDouble >  vKnot;
00154 
00161     auto_ptr< SFInt32  > uOrder;
00162 
00169     auto_ptr< SFInt32  > vOrder;
00170 
00172     static H3DNodeDatabase database;
00173 
00174         protected:
00175                 // Used for temporary storage.
00176                 GLfloat * withWeights;
00177                 GLfloat * u_knots;
00178                 GLfloat * v_knots;
00179   };
00180 }
00181 
00182 #endif

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