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00029 #ifndef __POLYLINE2D_H__
00030 #define __POLYLINE2D_H__
00031
00032 #include "X3DGeometryNode.h"
00033 #include "MFVec2f.h"
00034
00035 namespace H3D {
00036
00047
00048 class H3DAPI_API Polyline2D :
00049 public X3DGeometryNode {
00050 public:
00051
00057 class SFBound: public TypedField< X3DGeometryNode::SFBound,
00058 MFVec2f > {
00060 virtual void update() {
00061 const vector< Vec2f > &points =
00062 static_cast< MFVec2f * >( routes_in[0] )->getValue();
00063 BoxBound *bound = new BoxBound();
00064 bound->fitAround2DPoints( points.begin(), points.end() );
00065 value = bound;
00066 }
00067 };
00068
00070 Polyline2D( Inst< SFNode > _metadata = 0,
00071 Inst< SFBound > _bound = 0,
00072 Inst< DisplayList > _displayList = 0,
00073 Inst< MFBool > _isTouched = 0,
00074 Inst< MFVec3f > _force = 0,
00075 Inst< MFVec3f > _contactPoint = 0,
00076 Inst< MFVec3f > _contactNormal = 0,
00077 Inst< MFVec2f > _lineSegments = 0 );
00078
00080 virtual void render();
00081
00082 #ifdef USE_HAPTICS
00085 virtual void traverseSG( TraverseInfo &ti );
00086 #endif
00087
00093 auto_ptr< MFVec2f > lineSegments;
00094
00096 static H3DNodeDatabase database;
00097 };
00098 }
00099
00100 #endif