00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00027
00029 #ifndef __POLYPOINT2D_H__
00030 #define __POLYPOINT2D_H__
00031
00032 #include "X3DGeometryNode.h"
00033 #include "MFVec2f.h"
00034
00035 namespace H3D {
00036
00046
00047 class H3DAPI_API Polypoint2D :
00048 public X3DGeometryNode {
00049 public:
00050
00056 class SFBound: public TypedField< X3DGeometryNode::SFBound,
00057 MFVec2f > {
00059 virtual void update() {
00060 const vector< Vec2f > &points =
00061 static_cast< MFVec2f * >( routes_in[0] )->getValue();
00062 BoxBound *bound = new BoxBound();
00063 bound->fitAround2DPoints( points.begin(), points.end() );
00064 value = bound;
00065 }
00066 };
00067
00069 Polypoint2D( Inst< SFNode > _metadata = 0,
00070 Inst< SFBound > _bound = 0,
00071 Inst< DisplayList > _displayList = 0,
00072 Inst< MFBool > _isTouched = 0,
00073 Inst< MFVec3f > _force = 0,
00074 Inst< MFVec3f > _contactPoint = 0,
00075 Inst< MFVec3f > _contactNormal = 0,
00076 Inst< MFVec2f > _point = 0 );
00077
00079 virtual void render();
00080
00081 #ifdef USE_HAPTICS
00084 virtual void traverseSG( TraverseInfo &ti );
00085 #endif
00086
00092 auto_ptr< MFVec2f > point;
00093
00095 static H3DNodeDatabase database;
00096 };
00097 }
00098
00099 #endif