Polypoint2D.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __POLYPOINT2D_H__
00030 #define __POLYPOINT2D_H__
00031 
00032 #include "X3DGeometryNode.h"
00033 #include "MFVec2f.h"
00034 
00035 namespace H3D {
00036 
00046   
00047   class H3DAPI_API Polypoint2D : 
00048     public X3DGeometryNode {
00049   public:
00050 
00056     class SFBound: public TypedField< X3DGeometryNode::SFBound,
00057     MFVec2f > {
00059       virtual void update() {
00060         const vector< Vec2f > &points = 
00061           static_cast< MFVec2f * >( routes_in[0] )->getValue();
00062         BoxBound *bound = new BoxBound();
00063         bound->fitAround2DPoints( points.begin(), points.end() );
00064         value = bound;
00065       }
00066     };
00067 
00069     Polypoint2D( Inst< SFNode      > _metadata = 0,
00070                  Inst< SFBound     > _bound = 0,
00071                  Inst< DisplayList > _displayList = 0,
00072                  Inst< MFBool      > _isTouched = 0,
00073                  Inst< MFVec3f     > _force = 0,
00074                  Inst< MFVec3f     > _contactPoint = 0,
00075                  Inst< MFVec3f     > _contactNormal = 0,
00076                  Inst< MFVec2f     > _point = 0 );
00077    
00079     virtual void render();
00080 
00081 #ifdef USE_HAPTICS
00084     virtual void traverseSG( TraverseInfo &ti );  
00085 #endif
00086 
00092     auto_ptr< MFVec2f > point;
00093 
00095     static H3DNodeDatabase database;
00096   };
00097 }
00098 
00099 #endif

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