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Namespaces | |
| namespace | H3D |
| namespace | H3D::Shaders |
Functions | |
| bool | H3D::Shaders::setGLSLUniformVariableValue (GLhandleARB program_handle, Field *field) |
| Set the value of a uniform variable in the given GLSL shader. | |
| void | H3D::Shaders::renderTextures (H3DDynamicFieldsObject *dfo) |
| void | H3D::Shaders::postRenderTextures (H3DDynamicFieldsObject *dfo) |
| void | H3D::Shaders::preRenderTextures (H3DDynamicFieldsObject *dfo) |
1.4.5