SpotLight.h

Go to the documentation of this file.
00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __SPOTLIGHT_H__
00030 #define __SPOTLIGHT_H__
00031 
00032 #include "X3DLightNode.h"
00033 #include "SFVec3f.h"
00034 
00035 namespace H3D {
00036 
00089   class H3DAPI_API SpotLight : public X3DLightNode {
00090   public:
00091 
00093     SpotLight( Inst< SFNode >  _metadata         = 0,
00094                Inst< SFFloat>  _ambientIntensity = 0,
00095                Inst< SFColor>  _color            = 0,
00096                Inst< SFFloat>  _intensity        = 0,
00097                Inst< SFBool >  _on               = 0,
00098                Inst< SFVec3f>  _attenuation      = 0,
00099                Inst< SFFloat>  _beamWidth        = 0,
00100                Inst< SFFloat>  _cutOffAngle      = 0,
00101                Inst< SFVec3f>  _direction        = 0,
00102                Inst< SFVec3f>  _location         = 0,
00103                Inst< SFFloat>  _radius           = 0 );
00104 
00106     virtual void enableGraphicsState();
00107 
00122     auto_ptr< SFVec3f >  attenuation;
00123 
00139     auto_ptr< SFFloat >  beamWidth;
00140 
00149     auto_ptr< SFFloat >  cutOffAngle;
00150 
00158     auto_ptr< SFVec3f >  direction;
00159     
00169     auto_ptr< SFVec3f >  location;
00170 
00172     auto_ptr< SFFloat >  radius;
00173 
00175     static H3DNodeDatabase database;
00176   };
00177 }
00178 
00179 #endif

Generated on Thu Aug 24 12:38:34 2006 for H3D API by  doxygen 1.4.5