Switch.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __SWITCH_H__
00030 #define __SWITCH_H__
00031 
00032 #include "X3DGroupingNode.h"
00033 #include "SFInt32.h"
00034 
00035 namespace H3D {
00036 
00062   class H3DAPI_API Switch : public X3DGroupingNode {
00063   public:
00064     
00076     class H3DAPI_API SFBound: 
00077       public TypedField< X3DGroupingNode::SFBound,
00078                          SFInt32,
00079                          AnyNumber< X3DBoundedObject::SFBound > > {
00082       virtual void update();
00083     };
00084 
00086     Switch( Inst< MFChild > _addChildren    = 0,
00087             Inst< MFChild > _removeChildren = 0,
00088             Inst< MFChild > _children       = 0,
00089             Inst< SFNode  > _metadata       = 0,
00090             Inst< SFBound > _bound          = 0,
00091             Inst< SFVec3f > _bboxCenter     = 0,
00092             Inst< SFVec3f > _bboxSize       = 0,
00093             Inst< SFInt32 > _whichChoice    = 0 );
00094 
00096     virtual void render();
00097 
00098 #ifdef USE_HAPTICS
00099 
00100     virtual void traverseSG( TraverseInfo &ti ); 
00101 #endif
00102 
00112     auto_ptr< SFInt32 > whichChoice;
00113 
00115     static H3DNodeDatabase database;
00116   };
00117 }
00118 
00119 #endif

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