TexGenGeometry.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __TEXGENGEOMETRY_H__
00030 #define __TEXGENGEOMETRY_H__
00031 
00032 #include "X3DGeometryNode.h"
00033 #include "TextureCoordinateGenerator.h"
00034 #include "DependentNodeFields.h"
00035 
00036 namespace H3D {
00037 
00044   class H3DAPI_API TexGenGeometry : 
00045     public X3DGeometryNode {
00046   public:
00047 
00050     typedef DependentSFNode< 
00051                 TextureCoordinateGenerator,
00052                 FieldRef< X3DGeometricPropertyNode,
00053                           Field,
00054                           &X3DGeometricPropertyNode::propertyChanged > > 
00055     SFTexCoordGenNode;   
00056     
00060     class SFGeometryNode: 
00061       public DependentSFNode< X3DGeometryNode, 
00062       FieldRef< H3DDisplayListObject,
00063       H3DDisplayListObject::DisplayList,
00064                             &H3DDisplayListObject::displayList >, 
00065       true > {
00066     public:
00067       ~SFGeometryNode() { value = NULL; }
00068     protected:
00069       virtual void onAdd( Node *n ) {
00070         DependentSFNode< X3DGeometryNode, 
00071                          FieldRef< H3DDisplayListObject,
00072           H3DDisplayListObject::DisplayList,
00073           &H3DDisplayListObject::displayList >, 
00074           true >::onAdd( n );
00075         X3DGeometryNode *g = dynamic_cast< X3DGeometryNode * >( n );
00076         X3DGeometryNode *own = 
00077           dynamic_cast< X3DGeometryNode * >( getOwner() );
00078         if( g && own ) g->bound->route( own->bound ); 
00079       }
00080 
00081       virtual void onRemove( Node *n ) {
00082         DependentSFNode< X3DGeometryNode, 
00083                          FieldRef< H3DDisplayListObject,
00084           H3DDisplayListObject::DisplayList,
00085           &H3DDisplayListObject::displayList >, 
00086           true >::onRemove( n );
00087         X3DGeometryNode *g = dynamic_cast< X3DGeometryNode * >( n );
00088         X3DGeometryNode *own = 
00089           dynamic_cast< X3DGeometryNode * >( getOwner() );
00090         if( g && own ) g->bound->unroute( own->bound ); 
00091       }
00092     };
00093 
00095     TexGenGeometry( Inst< SFNode      >  _metadata = 0,
00096                     Inst< SFBound     > _bound = 0,
00097                     Inst< DisplayList > _displayList = 0,
00098                     Inst< MFBool      > _isTouched = 0,
00099                     Inst< MFVec3f     > _force = 0,
00100                     Inst< MFVec3f     > _contactPoint = 0,
00101                     Inst< MFVec3f     > _contactNormal = 0,
00102                     Inst< SFGeometryNode > _geometry = 0,
00103                     Inst< SFTexCoordGenNode > _texCoord = 0 );
00104 
00106     virtual void render();
00107 
00108 #ifdef USE_HAPTICS
00109 
00110     virtual void traverseSG( TraverseInfo &ti );
00111 #endif
00112 
00117     auto_ptr< SFGeometryNode > geometry;
00118 
00121     auto_ptr< SFTexCoordGenNode > texCoord;
00122 
00124     static H3DNodeDatabase database;
00125   };
00126 }
00127 
00128 #endif

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