TextureCoordinate3D.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __TEXTURECOORDINATE3D_H__
00030 #define __TEXTURECOORDINATE3D_H__
00031 
00032 #include "X3DTextureCoordinateNode.h"
00033 #include <GL/glew.h>
00034 #include "MFVec3f.h"
00035 
00036 namespace H3D {
00037 
00047   class H3DAPI_API TextureCoordinate3D : public X3DTextureCoordinateNode {
00048   public:
00050     TextureCoordinate3D( Inst< SFNode >  _metadata = 0,
00051                          Inst< MFVec3f>  _point   = 0 );
00052 
00056     virtual void render( int index );
00057 
00059     virtual void renderForTextureUnit( int index,
00060                                        unsigned int texture_unit );
00061 
00064     virtual void renderArray();
00065 
00068     virtual void renderArrayForTextureUnit( unsigned int texture_unit );
00069 
00071     virtual void disableArray();
00072 
00074     virtual void disableArrayForTextureUnit( unsigned int texture_unit );
00075 
00077     virtual unsigned int nrAvailableTexCoords() {
00078       return point->size();
00079     }
00080 
00086     auto_ptr< MFVec3f >  point;
00087 
00089     static H3DNodeDatabase database;
00090   };
00091 }
00092 
00093 #endif

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