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TextureMatrixTransform.h File Reference
Header file for TextureMatrixTransform, X3D scene-graph node.
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H3D
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H3D::TextureMatrixTransform
The matrix field specifies a generalized, unfiltered 4×4 transformation matrix that can be used to modify the texture.
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Detailed Description
Header file for TextureMatrixTransform, X3D scene-graph node.
Generated on Thu Aug 24 12:38:38 2006 for H3D API by
1.4.5