TextureMatrixTransform.h File Reference

Header file for TextureMatrixTransform, X3D scene-graph node. More...

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Namespaces

namespace  H3D

Classes

class  H3D::TextureMatrixTransform
 The matrix field specifies a generalized, unfiltered 4×4 transformation matrix that can be used to modify the texture. More...


Detailed Description

Header file for TextureMatrixTransform, X3D scene-graph node.


Generated on Thu Aug 24 12:38:38 2006 for H3D API by  doxygen 1.4.5