TriangleSet.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __TRIANGLESET_H__
00030 #define __TRIANGLESET_H__
00031 
00032 #include "X3DComposedGeometryNode.h"
00033 #include "DependentNodeFields.h"
00034 #include "X3DCoordinateNode.h"
00035 #include "X3DColorNode.h"
00036 #include "CoordBoundField.h"
00037 
00038 namespace H3D {
00039 
00061   class H3DAPI_API TriangleSet : public X3DComposedGeometryNode {
00062   public:
00065     H3D_VALUE_EXCEPTION( int, NotEnoughColors );
00066 
00069      H3D_VALUE_EXCEPTION( int, NotEnoughTextureCoordinates );
00070 
00072     typedef CoordBoundField SFBound;
00073 
00079     
00080     class H3DAPI_API AutoNormal: 
00081       public TypedField< SFNormalNode,
00082                          Types< SFBool, SFCoordinateNode, SFBool > > {
00085       virtual void update();
00086 
00102       virtual X3DNormalNode *generateNormalsPerVertex( 
00103                                                       X3DCoordinateNode *coord,
00104                                                       bool ccw );
00105     };
00106 
00108     TriangleSet( Inst< SFNode           > _metadata        = 0,
00109                  Inst< SFBound          > _bound           = 0,
00110                  Inst< DisplayList      > _displayList     = 0,
00111                  Inst< SFColorNode      > _color           = 0,
00112                  Inst< SFCoordinateNode > _coord           = 0,
00113                  Inst< SFNormalNode     > _normal          = 0,
00114                  Inst< SFTextureCoordinateNode > _texCoord = 0,
00115                  Inst< SFBool           > _ccw             = 0,
00116                  Inst< SFBool           > _colorPerVertex  = 0,
00117                  Inst< SFBool           > _normalPerVertex = 0,
00118                  Inst< SFBool           > _solid           = 0,
00119                  Inst< MFVertexAttributeNode > _attrib     = 0,
00120                  Inst< AutoNormal       > _autoNormal      = 0 );
00121 
00123     virtual void render();
00124 
00125 #ifdef USE_HAPTICS
00128     virtual void traverseSG( TraverseInfo &ti );
00129 #endif
00130 
00135     auto_ptr< AutoNormal  >  autoNormal;
00136 
00138     static H3DNodeDatabase database;
00139   };
00140 }
00141 
00142 #endif

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