X3DPrototypeInstance.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __X3DPROTOTYPEINSTANCE_H__
00030 #define __X3DPROTOTYPEINSTANCE_H__
00031 
00032 #include "X3DNode.h"
00033 #include "H3DDynamicFieldsObject.h"
00034 
00035 // forward declaration for Bison VRML parser.
00036 namespace yy {
00037   class VrmlParser;
00038   class location;
00039 }
00040 namespace H3D {
00041 
00042   // forward declaration.
00043   namespace X3D {
00044     class X3DSAX2Handlers;
00045   }
00046 
00058   class H3DAPI_API X3DPrototypeInstance: 
00059     public X3DNode,
00060     public H3DDynamicFieldsObject {
00061   public:
00062 
00064     X3DPrototypeInstance( Inst< SFNode>  _metadata = 0 );
00065   
00067     virtual void render();
00068 
00069 #ifdef USE_HAPTICS
00070 
00071     virtual void traverseSG( TraverseInfo &ti );
00072 #endif
00073     
00075     virtual void setPrototypedNode( Node *n ) {
00076       prototyped_node.reset( n );
00077     }
00078     
00080     virtual Node *getPrototypedNode() {
00081       return prototyped_node.get();
00082     }
00083 
00085     virtual string defaultXMLContainerField() {
00086       if( prototyped_node.get() )
00087         return prototyped_node->defaultXMLContainerField();
00088       else
00089         return X3DNode::defaultXMLContainerField();
00090     }
00091 
00093     static H3DNodeDatabase database;
00094     
00097     friend class X3D::X3DSAX2Handlers;
00098 
00101     friend class yy::VrmlParser;
00102   protected:
00103     AutoRef< Node > prototyped_node;
00104   };
00105 }
00106 
00107 #endif

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