X3DSoundNode.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __X3DSOUNDNODE_H__
00030 #define __X3DSOUNDNODE_H__
00031 
00032 #include "X3DChildNode.h"
00033 #ifdef HAVE_OPENAL
00034 #ifdef WIN32
00035 #include <al.h>
00036 #elif defined( MACOSX )
00037 #include <OpenAL/al.h>
00038 #else
00039 #include <AL/al.h>
00040 #endif
00041 #endif
00042 namespace H3D {
00043 
00049   class H3DAPI_API X3DSoundNode : public X3DChildNode {
00050   public:
00051     
00053     X3DSoundNode( Inst< SFNode>  _metadata = 0 );
00054 #ifdef HAVE_OPENAL
00055 
00056     inline ALuint getALSourceId() { return al_source; }
00057 
00058   protected:
00059     // the handle of the OpenAL source that is used for this node.
00060     ALuint al_source;
00061 #endif
00062   };
00063 }
00064 
00065 #endif

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