| closeEnoughToBound(const Vec3f &p, const Vec3f &previous_p, const Matrix4f &m, X3DGeometryNode *geom) | H3D::HLShape | [virtual] |
| getFreeShapeIdIndex(X3DGeometryNode *geom, HLHapticsDevice *hd) | H3D::HLShape | [inline, static] |
| getHLShape(HLuint id) | H3D::HLShape | [inline, static] |
| getShapeId(HLHapticsDevice *hd) | H3D::HLShape | |
| hl_shape_map | H3D::HLShape | [protected, static] |
| hlRender(HLHapticsDevice *hd)=0 | H3D::HLShape | [pure virtual] |
| HLShapeMap typedef (defined in H3D::HLShape) | H3D::HLShape | [protected] |
| resetShapeIdDB() | H3D::HLShape | [inline, static] |
| shape_id_db | H3D::HLShape | [protected, static] |
| shape_ids | H3D::HLShape | [protected] |
| ShapeIdMap typedef (defined in H3D::HLShape) | H3D::HLShape | [protected] |
| ~HLShape() | H3D::HLShape | [virtual] |
1.4.5