H3D::X3DTextureTransformNode::DisplayList Class Reference
The rendering of texture transformation requires the specifiation of which texture units to render the transformation for.
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#include <X3DTextureTransformNode.h>
Inheritance diagram for H3D::X3DTextureTransformNode::DisplayList:
List of all members.
Detailed Description
The rendering of texture transformation requires the specifiation of which texture units to render the transformation for.
Therefore callList() cannot be called directly and no display list will be created. Use the render() and renderForMultipleTextures() funcions instead.
Generated on Thu Aug 24 12:40:31 2006 for H3D API by
1.4.5