H3D specific Node classes.
[Scene-graph nodes.]

Collaboration diagram for H3D specific Node classes.:

These are the Node classes available in H3DAPI that are not part of the X3D-specification. More...

Classes

class  H3D::CoordinateDeformer
 The CoordinateDeformer uses a H3DFunctionNode to determine the deformation. More...
class  H3D::DeformableShape
 The DeformableShape is an X3DShapeNode which makes it possible to deform the geometry of the shape when touching it with a haptics device. More...
class  H3D::GaussianFunction
 The function node implements a gaussian function. More...
class  H3D::TransformInfo
 The TransformInfo node provides information about the coordinate space it resides in in the scene graph. More...
class  H3D::ClipPlane
 This node defines a single plane equation that will be used to clip the geometry, i.e. More...
class  H3D::DefaultAppearance
 Specifies the default appearance parameters to use for graphical rendering. More...
class  H3D::DeviceInfo
 DeviceInfo is a X3DBindableNode that contains the devices that are used with the API. More...
class  H3D::DHDHapticsDevice
 A DHDHapticsDevice is a node for handling communication with a haptics device from ForceDimension, such as the Omega and Delta haptics devices. More...
class  H3D::DynamicTransform
 The DynamicTransform node is a Shape container that has basic properties for defining rigid body motion. More...
class  H3D::FakeHapticsDevice
 A H3DHapticsDevice node where the position, orientation and button can be controlled via the set_devicePosition, set_deviceOrientation and set_mainButton fields. More...
class  H3D::FitToBoxTransform
 The FitToBoxTransform node is a MatrixTransform that is used when one wants to transform a part of a scene into a specific region in the coordinate space. More...
class  H3D::ForceField
 This effect adds a constant force to all haptics devices at all times. More...
class  H3D::FrictionalSurface
 Surface with friction. More...
class  H3D::GlobalSettings
 GlobalSettings is a X3DBindableNode that specifies default settings for use in H3D API, such as caching options, haptic rendering options etc. More...
class  H3D::GraphicsCachingOptions
 Specifies parameters to use for graphical rendering of nodes. More...
class  H3D::HaptikHapticsDevice
 The HaptikHapticsDevice uses the Haptik library (www.haptiklibrary.org) to access haptics devices. More...
class  H3D::HLHapticsDevice
 HLHapticsDevice is a haptics device that uses the HLAPI from SensAble to do the haptic rendering. More...
class  H3D::ImageObjectTexture
 The ImageObjectTexture node uses the image data from any node that implements the H3DImageObject interface as texture data. More...
class  H3D::ImportLibrary
 The ImportLibrary node makes it possible from a X3D file to load a dynamically linked library in order to e.g. More...
class  H3D::MagneticSurface
 The MagneticSurface is a surface where the proxy is attracted to the surface, and forces are generated in order to keep the proxy on the surface. More...
class  H3D::MouseSensor
 A sensor node for reading mouse values. More...
class  H3D::OpenHapticsOptions
 Specifies parameters to use for when rendering an object with OpenHaptics. More...
class  H3D::RawImageLoader
 The RawImageLoader loads a raw data file and lets the user specify the parameters for the values directly. More...
class  H3D::RenderProperties
 The RenderProperties node specifies additional rendering options that cannot be specified with the X3D Appearance node. More...
class  H3D::SimpleMovieTexture
 SimpleMovieTexture is a node for showing movies as textures with a simpler interface than the movie texture node. More...
class  H3D::SmoothSurface
 A SmoothSurface has no friction at all. More...
class  H3D::SpaceWareHapticsDevice
 A fake haptics device where the position and orientation is controlled via a SpaceWare device such as the SpaceMouse or SpaceTraveller. More...
class  H3D::SpaceWareSensor
 This is a X3DSensorNode for reading values from a 3DConnexion motion controller such as the SpaceTraveller or SpaceMouse 5000. More...
class  H3D::SpringEffect
 SpringEffect is a localized haptic effect where the haptics device is pulled towards to a point in space in a spring like manner, i.e. More...
class  H3D::StereoInfo
 The StereoInfo nis a bindable node that contains information used when rendering the scene in stereo. More...
class  H3D::SuperShape
 The SuperShape node implements a SuperShape! More...
class  H3D::TexGenGeometry
 The TexGenGeometry node is a wrapper node that lets you specify a TextureCoordinateGenerator node to generate the texture coordinates of a geometry instead of using the default ones. More...
class  H3D::ToggleGroup
 The ToggleGroup node enables you to enable/disable haptics and graphics rendering of its children nodes. More...

Detailed Description

These are the Node classes available in H3DAPI that are not part of the X3D-specification.


Generated on Thu Aug 24 12:38:43 2006 for H3D API by  doxygen 1.4.5