Collaboration diagram for H3D specific Node classes.:
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Classes | |
| class | H3D::CoordinateDeformer |
| The CoordinateDeformer uses a H3DFunctionNode to determine the deformation. More... | |
| class | H3D::DeformableShape |
| The DeformableShape is an X3DShapeNode which makes it possible to deform the geometry of the shape when touching it with a haptics device. More... | |
| class | H3D::GaussianFunction |
| The function node implements a gaussian function. More... | |
| class | H3D::TransformInfo |
| The TransformInfo node provides information about the coordinate space it resides in in the scene graph. More... | |
| class | H3D::ClipPlane |
| This node defines a single plane equation that will be used to clip the geometry, i.e. More... | |
| class | H3D::DefaultAppearance |
| Specifies the default appearance parameters to use for graphical rendering. More... | |
| class | H3D::DeviceInfo |
| DeviceInfo is a X3DBindableNode that contains the devices that are used with the API. More... | |
| class | H3D::DHDHapticsDevice |
| A DHDHapticsDevice is a node for handling communication with a haptics device from ForceDimension, such as the Omega and Delta haptics devices. More... | |
| class | H3D::DynamicTransform |
| The DynamicTransform node is a Shape container that has basic properties for defining rigid body motion. More... | |
| class | H3D::FakeHapticsDevice |
| A H3DHapticsDevice node where the position, orientation and button can be controlled via the set_devicePosition, set_deviceOrientation and set_mainButton fields. More... | |
| class | H3D::FitToBoxTransform |
| The FitToBoxTransform node is a MatrixTransform that is used when one wants to transform a part of a scene into a specific region in the coordinate space. More... | |
| class | H3D::ForceField |
| This effect adds a constant force to all haptics devices at all times. More... | |
| class | H3D::FrictionalSurface |
| Surface with friction. More... | |
| class | H3D::GlobalSettings |
| GlobalSettings is a X3DBindableNode that specifies default settings for use in H3D API, such as caching options, haptic rendering options etc. More... | |
| class | H3D::GraphicsCachingOptions |
| Specifies parameters to use for graphical rendering of nodes. More... | |
| class | H3D::HaptikHapticsDevice |
| The HaptikHapticsDevice uses the Haptik library (www.haptiklibrary.org) to access haptics devices. More... | |
| class | H3D::HLHapticsDevice |
| HLHapticsDevice is a haptics device that uses the HLAPI from SensAble to do the haptic rendering. More... | |
| class | H3D::ImageObjectTexture |
| The ImageObjectTexture node uses the image data from any node that implements the H3DImageObject interface as texture data. More... | |
| class | H3D::ImportLibrary |
| The ImportLibrary node makes it possible from a X3D file to load a dynamically linked library in order to e.g. More... | |
| class | H3D::MagneticSurface |
| The MagneticSurface is a surface where the proxy is attracted to the surface, and forces are generated in order to keep the proxy on the surface. More... | |
| class | H3D::MouseSensor |
| A sensor node for reading mouse values. More... | |
| class | H3D::OpenHapticsOptions |
| Specifies parameters to use for when rendering an object with OpenHaptics. More... | |
| class | H3D::RawImageLoader |
| The RawImageLoader loads a raw data file and lets the user specify the parameters for the values directly. More... | |
| class | H3D::RenderProperties |
| The RenderProperties node specifies additional rendering options that cannot be specified with the X3D Appearance node. More... | |
| class | H3D::SimpleMovieTexture |
| SimpleMovieTexture is a node for showing movies as textures with a simpler interface than the movie texture node. More... | |
| class | H3D::SmoothSurface |
| A SmoothSurface has no friction at all. More... | |
| class | H3D::SpaceWareHapticsDevice |
| A fake haptics device where the position and orientation is controlled via a SpaceWare device such as the SpaceMouse or SpaceTraveller. More... | |
| class | H3D::SpaceWareSensor |
| This is a X3DSensorNode for reading values from a 3DConnexion motion controller such as the SpaceTraveller or SpaceMouse 5000. More... | |
| class | H3D::SpringEffect |
| SpringEffect is a localized haptic effect where the haptics device is pulled towards to a point in space in a spring like manner, i.e. More... | |
| class | H3D::StereoInfo |
| The StereoInfo nis a bindable node that contains information used when rendering the scene in stereo. More... | |
| class | H3D::SuperShape |
| The SuperShape node implements a SuperShape! More... | |
| class | H3D::TexGenGeometry |
| The TexGenGeometry node is a wrapper node that lets you specify a TextureCoordinateGenerator node to generate the texture coordinates of a geometry instead of using the default ones. More... | |
| class | H3D::ToggleGroup |
| The ToggleGroup node enables you to enable/disable haptics and graphics rendering of its children nodes. More... | |
1.4.5