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Posted by johan on 2011/4/1 19:31:04 (869 reads)

Due to an increasing demand for SenseGraphics products and services in the Medical Simulation field, the company is now looking to expand its team with highly skilled C++ software developers.

SenseGraphics the company behind H3DAPI.

Learn more about this job offer at
SenseGraphics web page!


Posted by Markus on 2011/3/1 19:13:25 (906 reads)

To make life easier for those H3D users that want to build H3D on a Windows 64-bit system it is finally possible to download the External libraries directory from the downloads section. Go
here to find the download.


Posted by Markus on 2010/4/6 19:20:36 (2078 reads)

H3DAPI 2.1.1 is out today! We welcome users, experienced and new to try it out.

Since its introduction to the public in 2005, the H3DAPI has been used by the graphics and haptics community to create or add the simulation of touch to their applications. Built on the industry standards OpenGL and X3D, H3DAPI enables rapid haptics application development using X3D and Python alone. More major projects have been developed by extending H3DAPI capabilities with C++.

This is a bug fix release for various issues discovered in H3DAPI 2.1.

We thank to all users that have contributed with bug reports. Please continue to report problems so they can be fixed for future releases.

We recommended that users of H3DAPI 2.1 upgrades to H3DAPI 2.1.1.


Posted by Markus on 2010/4/6 19:20:08 (1565 reads)

H3DViewer is a browser that previously only was included with the H3D API package released as a stand alone application for Windows.

In H3DViewer X3D scenes with or without H3D content can be loaded and modified at run time through the tree view.

It is also possible for H3DViewer to load plugins which contains custom made H3D nodes. With this distribution a couple of plugins are included to handle graphics and haptics volume rendering, haptic user interface and rigid body physics simulations.

Grab it from the downloads. section.


Posted by Markus on 2010/4/6 19:19:13 (1318 reads)

HAPI is an C++ open source cross-platform haptics library. It is extendable and simple to use. It allows for building applications with haptics cababilities or to add haptics to existing applications. The most important update for this release is the capability to handle dynamic haptic objects which as an example is a useful feature when HAPI is coupled with a physics engine.

This is a bug fix release and HAPI 1.1.1 is binary backwards comptabile with HAPI 1.1.

HAPI comes with these capabilities:
- Haptics device independence. Supports a wide range of haptics devices such as devices from SensAble, ForceDimension, Novint and Moog FCS Robotics.
- Haptics primitives:
Free space haptic effects.
Haptics shapes including sphere and triangles.
Surface/contact handling.
- Haptics rendering algorithms. Choose between different haptics rendering algorithms in order to optimize application performance.
- Extend and customize all the capabilities listed above.

The release can be obtained as a Windows installation package or simply as a compressed source package. Download HAPI here.


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