
This allows e.g. the data from an Image3DTexture node to be used as scalar data. The imageObject field specifies the H3DImageObject node which image we want to use.
X3D Interface | ||||
| Name | Type | Default value | Description | |
![]() | imageObject | SFImageObject | null | |
Public Member Functions | |
| ScalarImageObjectVolume (H3D::Inst< H3D::SFNode > _metadata=0, H3D::Inst< H3D::Field > _dataChanged=0, H3D::Inst< H3D::SFBool > _scaleVectors=0, H3D::Inst< SFImage > _image=0, H3D::Inst< SFImageObject > _imageObject=0) | |
| Constructor. | |
Public Attributes | |
| auto_ptr< SFImageObject > | imageObject |
| The H3DImageObject which image we want to use as data. | |
Static Public Attributes | |
| static H3D::H3DNodeDatabase | database |
| The H3DNodeDatabase for this node. | |
Classes | |
| class | SFImageObject |
| The SFImageObject class contains an H3DImageObject and maintains a route from the contained object's image field to the image field of the ScalarImageObjectVolume it resides in. More... | |
| VHTK::ScalarImageObjectVolume::ScalarImageObjectVolume | ( | H3D::Inst< H3D::SFNode > | _metadata = 0, |
|
| H3D::Inst< H3D::Field > | _dataChanged = 0, |
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| H3D::Inst< H3D::SFBool > | _scaleVectors = 0, |
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| H3D::Inst< SFImage > | _image = 0, |
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| H3D::Inst< SFImageObject > | _imageObject = 0 | |||
| ) |
Constructor.
The H3DImageObject which image we want to use as data.
1.5.6